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You are here: Home / Archives for jake muncy

Melancholy in the Age of Shovels: The Bright Sadness of Shovel Knight

December 10, 2014 By Jake Muncy Leave a Comment

In between stages, Shovel Knight, star of Yacht Club Games’ Shovel Knight, sleeps at a lonely camp fire. Sometimes, he dreams. In Shovel Knight’s dreams, his former partner, Shield Knight, is falling from a great height. You, as Shield Knight, are waiting on the ground, standing against stark white surroundings, a blank mindspace. As the […]

Filed Under: Features, Reviews Tagged With: 8bit, action adventure, game review, Indie, indie game, jake muncy, melancholy, mourning, nostalgica, shield knight, shovel knight, shovels, video games

Death by Tutorial Bear: Some Early Thoughts on Far Cry 4

November 21, 2014 By Jake Muncy Leave a Comment

Far Cry 4 Vista

Our games editor, Jake Muncy, has been playing Far Cry 4 since it came out on Tuesday and is eager to share his thoughts. A full review or analysis, however, is a ways away—this game is frickin’ twenty- to forty-hours long and our boy has a day job. In the meantime, here are some reflections […]

Filed Under: Features, Reviews Tagged With: far cry, far cry 4, features, game impressions, jake muncy, notes, Ubisoft, video games

Broken Unity: Let’s Talk Assassin’s Creed and Review Embargoes

November 14, 2014 By Jake Muncy Leave a Comment

AC Unity Horrorface Glitch

My initial plan for this week was to purchase Assassin’s Creed: Unity and write up some impressions for my weekly Loser City thing. We’re a pretty small operation here, and it can be hard to get review copies of games when you’re a small operation, so if I’m really interested in a major release I […]

Filed Under: Features, News Tagged With: Assassins Creed, Assassins Creed Unity, embargo, game reviews, glitches, jake muncy, review embargoes, Ubisoft, video games

Hold X to Remember the Dead: How Video Games Help Me Mourn

November 7, 2014 By Jake Muncy Leave a Comment

Press F to Pay Respects, Call of Duty: Advanced Warfare

It’s a cliche to say that I’m no good at funerals. No one is. Our culture is a bit anemic when it comes to mourning, I think. Our traditions are sparse, informal, and brief. Take a week, have an understated, quiet service in a church you may or may not visit any other time, and […]

Filed Under: Features Tagged With: call of duty, Call of Duty: Advanced Warfare, death, Gaming, Hold X to Pay Respects, jake muncy, Kevin Spacey, Metal Gear Solid, mourning, ritual, shadow of the colossus, video games

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Comics, shows, a secret critical network -- we aim to fail big.

Danny Djeljosevic: Co-Founder

Morgan Davis: Co-Founder

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David Fairbanks: Creative Writing Editor

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Contributors: Nate Abernethy, John Bender, AJ Bernardo, CJ Camba, Liam Conlon, Daniel Elkin, David A. French, Rafael Gaitan, Dylan Garsee, Stefanie Gray, Johnson Hagood, Shea Hennum, Zak Kinsella, Austin Lanari, Marissa Louise, Francesca Lyn, Chase Magnett, Justin Martin, Diana Naneva, Claire Napier, Joshua Palmer, James Pound, Mike Prezzato, Lars Russell, David Sackllah, Keith Silva, Nicholas Slayton, Carly Smith, Ray Sonne, Tom Speelman, Mark O. Stack, Dylan Tano, Mason Walker

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Why So Angry: Refusing to Forget Stories of Abuse

Poetry: My God, My World

Comic Cinema Club: Sorcerer by Rafael Gaitan and Mike Prezzato

Nonfiction: Progeny in Crisis by Kayleigh Hughes

The Persistence of Synergy: Scenes from the Stock Business Photo Prison Hellscape

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Dhani Harrison Plots His Own Path With Solo Debut In///Parallel

Boston Terriers and Desert Vibes: A Conversation with Jay and Sanders Fabares of “The Pale”

Questionable Comics: Becky & Frank and Rachael Stott

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