In between stages, Shovel Knight, star of Yacht Club Games’ Shovel Knight, sleeps at a lonely camp fire. Sometimes, he dreams. In Shovel Knight’s dreams, his former partner, Shield Knight, is falling from a great height. You, as Shield Knight, are waiting on the ground, standing against stark white surroundings, a blank mindspace. As the […]
Death by Tutorial Bear: Some Early Thoughts on Far Cry 4
Our games editor, Jake Muncy, has been playing Far Cry 4 since it came out on Tuesday and is eager to share his thoughts. A full review or analysis, however, is a ways away—this game is frickin’ twenty- to forty-hours long and our boy has a day job. In the meantime, here are some reflections […]
Broken Unity: Let’s Talk Assassin’s Creed and Review Embargoes
My initial plan for this week was to purchase Assassin’s Creed: Unity and write up some impressions for my weekly Loser City thing. We’re a pretty small operation here, and it can be hard to get review copies of games when you’re a small operation, so if I’m really interested in a major release I […]
Hold X to Remember the Dead: How Video Games Help Me Mourn
It’s a cliche to say that I’m no good at funerals. No one is. Our culture is a bit anemic when it comes to mourning, I think. Our traditions are sparse, informal, and brief. Take a week, have an understated, quiet service in a church you may or may not visit any other time, and […]