In game design, a “vertical slice” is a representative chunk of a game, showcasing important facets of its design within a limited space. At Loser City, Vertical Slice is a place for us to talk about the small but essential pieces of a work of art that might get lost in broader analysis. This is […]
Vertical Slice: Knights of the Old Republic 2’s Opening Gives it all to Atmosphere
In game design, a “vertical slice” is a representative chunk of a game, showcasing important facets of its design within a limited space. At Loser City, Vertical Slice is a place for us to talk about the small but essential pieces of a work of art that might get lost in broader analysis. This is […]