You are not good enough to write a massive story and stick the landing. Truthfully, nor am I, I suspect. But sometimes it’s refreshing to hear it, and without the kid gloves on. There aren’t enough demotivational posters getting around up in here. You just aren’t going to drop that 60 issue knowledge, but your […]
ymmv: Notebooking
Breaking story is one of those things that’s ethereal and difficult and it’ll break you before the story breaks. The trick is to let the little pieces of you Voltron back up and bust that story over its knee, Bo Jackson-style. I like discussing breaking story because I believe it’s truly crucial in making the […]
ymmv: Opening Panels
Your very first panel is insanely important, it’s pivotal, it’s you at your date’s door, flowers in hand, hoping to make a good impression. Or maybe an update on that is it’s your Tinder pic and you want every reader in all of comics to swipe right [is it right that you swipe that’s good? […]
ymmv: Casing the Joint
How many shitty scripts have you flushed down before bringing one to life? The first thing you write will no doubt be rubbish. It is this piece of ‘advice’ that gets me scoffed at and frowned upon whenever I deliver it to someone who asks about making and breaking into comics. I’m assuming that’s because […]
ymmv: Knights of the Round Table
Two. That’s how many Knights of the Round Table I have. The Knights are peeps I can call upon for consideration and feedback on comic stuff – anything from ideas to full scripts – and I feel like they’ll assemble and have me feedback within a week, or earlier if there’s a specific rush. You […]
ymmv: 4 is the magic number
I am a junkie. I love the comic making process, probably because I know enough about it to get me high on my own fumes, and to saddle me into my high horse on Twitter, and most likely to awkwardly kill myself, but not yet enough to really give me the Vertigo visions and so […]